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October 30, 2013

Alchemy Set (Part 1)

Back from my secluded smithy, I bring you a new clutter set for your alchemists, wizards & witches. Except for the crocodile (by umar6419), all objects were modelled and textured by me. The fire in the Alchemy Oven is a mesh by Kativip and included in the download for convenience. Two of the objects have animated steam and flames. Together with the fire and highpoly crocodile, I'm not sure if every computer can handle it, so please, use the set with caution.
That said, enjoy! Collection files are included. Basegame compatible.

9 comments:

Andrax said...

Wow, sieht toll aus!

Anonymous said...

I love what you've done so far! It said part 1; does this mean there will be a part 2?? Please!! -quiltlover

Lama said...

Part 2 still has to come into existence, yet, but I have plenty ideas for it already.

Anonymous said...

Klasse seher schön

Anonymous said...

I was Anonymous #3 on the wishing list and you've granted my wishes and more! Thank you so much for all your hard work, these are *wonderful* :)

Deatherella said...

This is beautiful. The alligator made me think of Master Raymond when Claire first visited his shop.

Anonymous said...

I like the woman in the background. She looks like a sighing wife looking over at her husband's work in chemistry or a sighing midwife looking over at her own trade of midwifery and witchcraft.

Lama said...

Oh, actually I wanted her to be a curious nun, who's interested in science. Alchemy was an early form of science and later became chemical science. But I like your interpretation. :)

Anonymous said...

People use "chemical science" instead of "chemistry" in Germany? Huh... never knew that. Cool.

While alchemy is considered a precursor to chemistry, alchemy can also be considered a precursor to pharmacy. All those chemicals mixing together probably made people think that they could find the elixir of life, the philosopher's stone, the method to convert cheap metals to gold, or even a cure-all for any type of disease.

That said, if I were making a medieval neighborhood in my game, and included this well-done set, I would make an alchemist, an apothecary, a nurse, a midwife, a monastic, a hermit, or even an inquisitive nobleman or -woman.