First, this is not about fixing broken things. This is about improvement of stuff I made a while ago. As I advance in learning to create, I sometimes look at my older meshes, wishing I could redo them. But they are already spread into the four corners of the world. You may have noticed some darkish shadings on my meshes. It's because I didn't smooth them in UV Mapper. I didn't know I had to. But now I do. To begin with, I fixed the following meshes:
Buttress I & II, Balustrade Pillars, Finglas Columns, Hall Window and Medieval Shutter Windows I - V. If you want to replace them, let the files overwrite the original packages. All recolours will work and need no replacing. And no, I won't do this with all my stuff, because it isn't really necessary. Most of it looks just fine.
Thank you Ingrid! Much appreciated, your stuff was perfect to begin with but now it is even more awesome!
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The small fixing makes a big difference. Now, your objects look more realistic. :)
ReplyDeleteThank you for ssharing this
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